AI Insights · Timothy · January 2025
Top Boxing Games on Android in Middle East Q4 2024
Explore the performance trends of top boxing games on Android in the Middle East during Q4 2024, including downloads, revenue, and active users.
In the fourth quarter of 2024, the Middle East saw notable performances from top boxing game apps on the Android platform. Here’s a closer look at the trends for the most popular titles, based on data from Sensor Tower.
WWE Mayhem by Reliance Games experienced fluctuations in its metrics. Weekly downloads increased steadily, peaking at around 2.2K by the end of December. Revenue saw a significant rise to $662 in late November before settling to $380 by the year’s end. Active users also showed a positive trend, reaching approximately 18K in the final week.
Boxing Star: Boxing Fight Game from ThumbAge Co., Ltd. had a remarkable increase in downloads, starting at 473 in early October and climbing to over 1K by December. Revenue saw peaks and troughs, with a notable high of $218 in early December. Active users steadily increased, closing the quarter at 2.3K.
Real Boxing 2 by Vivid Games showed a strong performance in downloads, with a peak of 5.9K in mid-December. Despite a relatively modest revenue, peaking at $101 in October, the active user base grew substantially, ending the quarter at around 13.7K.
I, The One — Fun Fighting Game developed by CASUAL AZUR GAMES, maintained a robust download rate, starting at 13.5K and ending the quarter at 13.8K. Revenue remained fairly consistent with slight increases, peaking at $177 in mid-December. Active users were strong, with numbers around 28K by the end of the quarter.
Burrito Bison: Launcha Libre from Kongregate saw stable download numbers, with slight fluctuations, closing at 350 in the last week. Revenue remained consistent, peaking at $79 in early December, while active users maintained a steady presence around 1.4K.
For more detailed insights and data, visit Sensor Tower’s comprehensive analytics platform.